Highlights… Lots of edge highlights. And retouches here and there. This is it, at first light… Note to self. Don’t do that. Direct light looks dramatic but kills areas in shadow.
Tomorrow I’ll be grabbing the loose bits, and hopefully… After doing some work on the cloth, it might be called finished/abandoned!
Any advice/criticism/suggestion, would be greatly appreciated as this point!
Anyone with gaming experience, would love if you commented how this abomination could be played? Judging by looks and feel…?